Rest Requirements

Rest Requirements: House Rule

For the purposes of this game, 8 hours of rest includes time spent on watch. As long as the group is not attacked or otherwise disturbed, if they have made camp for 8 hours and slept their share, all spell-casters are assumed to have regained their spells.

This rule is under the assumption that you are in a party of at least 4 characters who each take a 2 hour watch.

Special Thanks to gnunn and his campaign page The Westerlands for posting these rules.

Rules have been modified from gnunn’s page to fit this campaign.

Rest Requirements

Descent into Midnight Coppermane